Cereal Imp

Animation, Concept Design, Film, Illustration, Uncategorized

I decided to get my acrylics out of storage, which I haven’t used in years, to work on a character concept for a short film.  He is, I suppose, a nightmarish cousin of Snap, Crackle and Pop.  I am working on a cereal name though.  Current frontrunners are ‘Fearios’ or ‘Mysterios’.  I imagine they would be yellow, black and green hoops, that would turn the milk a swampy toxic green.  Yum!

Cereal_Imp_3.jpg

Unfinished Work

Animation

So here is something I made a few years ago, and for various reasons – not all within my control – never finished.  It is an episode for an animated web series developed by Once Were Farmers called Terrafamer. You can watch the pilot here. The series was about a grumpy old spaceman and his inept robot sidekick trying to transform an arid planet into an idylic farm. The episodes were supposed to be 90 seconds long and all had to end the same way: with the big red button being thumped on the robot’s chest which activates his self-destruct mechanism. I wrote about six episodes for the series, I liked the concept, but I thought the mandatory ending was limiting.  This was the only episode I started animating, but alas, never finished.

The darkest hour…

Animation, Film, VFX

At last I can see a glimmer of light on the horizon… because it is almost here! After many thousands of mouse clicks my music video for this mysterious stranger, is ever-so-almost-nearly-just-about-finally finished! Here’s the stats: Four minutes of green screen, 6000 rendered frames of animation, 45 composited shots, one man, one guitar and one park bench…

City_Beautiful

The hills are bare now…

Animation, Film, VFX

Here is a link to an ambitious project I worked on with Glasgow based animation studio Once Were Farmers.  It is a new docudrama about the Battle of Bannockburn which is to be screened tomorrow night on BBC 2 to commemorate the 700th anniversary of the memorable stramash (and also I expect to further muddy the waters of the referendum debate).  We shot 70 infantry and five cavalry on a green screen the size of a truck which we transformed into thousands using our usual digital jiggery-pokery.  We created swooping vistas, gushing fountains of blood, burning tents and fields of slaughtered soldiers, all on a very modest budget.

Quest for Bannockburn

Don’t go over the lines!

Animation, Concept Design, Illustration

Below is an illustration for an animation project I am developing, it is influenced by many childhood memories of holidays gazing into rockpools on the west coast of Scotland. I have drawn the illustration by hand and then scanned in to my computer on my rather ancient flatbed scanner – I think it actually might be from the late nineties, so people would describe it as ‘vintage’ these days. My plan is to colour it in digitally (Photoshop) and then by ‘analogue’ means (watercolours) and compare the results. Now all I need to do is wipe the crumbs from my tablet and get started…

Rockpool B&W